Online or onsite, instructor-led live 3D Graphics (3D Computer Graphics or Three-Dimensional Computer Graphics) training courses demonstrate through interactive discussion and hands-on practice how to use 3D Graphics to perform calculations and render 2D images.
3D Graphics training is available as "online live training" or "onsite live training". Online live training (aka "remote live training") is carried out by way of an interactive, remote desktop. Onsite live 3D Graphics training can be carried out locally on customer premises in Graz or in NobleProg corporate training centers in Graz.
NobleProg -- Your Local Training Provider
NobleProg Graz
Waagner-Biro-Strasse 47, Graz, Austria, 8020
Overview
Our training facilities are located at Waagner-Biro-Strasse 47 in Graz. Our spacious training rooms are located directly in the old town and offer optimal training conditions for your needs.
Directions
The NobleProg training facilities are best reached via the A9 motorway and the federal highway 67.
Parking spaces
There are parking spaces in the streets around our training rooms as well as the ContiPark multi-storey car park.
Local infrastructure
There are numerous restaurants in the downtown area and hotels are also within walking distance.
This instructor-led, live training in Graz (online or onsite) is aimed at artists, game developers, or complete beginners who wish to use Blender to create 3D models for interactive applications, video games, animated films, etc.
By the end of this training, participants will be able to:
Learn how to create animations and visual effects with Blender.
Add curves, surfaces, metaballs, and hair particles to simulate realistic 3D motions.
Introduction to non-destructive modelling and animation.
Export 3D models and assets to a game engine, 3D printer, or other software.
This instructor-led, live training in Graz (online or onsite) is aimed at artists, game developers, or complete beginners who wish to use Blender to create 3D models for interactive applications, video games, animated films, etc.
By the end of this training, participants will be able to:
Understand the principles and core concepts of 3D modeling.
Explore a variety of modes and tools for modeling and editing 3D meshes.
Use the tools for UV mapping/unwrapping, sculpting, and painting 3D models renderring.
Psdto3D101 is a specialized software tool designed for creating lenticular files with 3D effects, flip, morph, and motion designs. This course provides participants with the knowledge and practical skills to manage and apply Psdto3D101 for producing professional lenticular outputs, covering both management and creative aspects of the software.
This instructor-led, live training (online or onsite) is aimed at beginner-level to intermediate-level graphic and print professionals who wish to create, manage, and optimize lenticular files using Psdto3D101 software.
By the end of this training, participants will be able to:
Understand the fundamentals of lenticular printing and design.
Navigate and configure Psdto3D101 for different project types.
Create 3D, flip, and motion effects using layers and sequences.
Export and prepare lenticular files for professional printing.
Format of the Course
Interactive lecture and discussion.
Practical exercises using Psdto3D101 software.
Hands-on implementation in a live-lab environment.
Course Customization Options
To request a customized training for this course, please contact us to arrange.
This instructor-led, live training in Graz (online or onsite) is aimed at artists, game developers, or complete beginners who wish to use Blender to create 3D models for interactive applications, video games, animated films, etc.
By the end of this training, participants will be able to:
Understand the principles and core concepts of 3D modeling.
Explore a variety of modes and tools for modeling and editing 3D meshes.
Learn how to create animations and visual effects with Blender.
Add curves, surfaces, metaballs, and hair particles to simulate realistic 3D motions.
Use the tools for UV mapping/unwrapping, sculpting, and painting 3D models.
Export 3D models and assets to a game engine, 3D printer, or other software.
This instructor-led, live training in Graz (online or onsite) is aimed at designers, mechanical engineers, and anyone who wishes to learn how to create 3D models that can be constructed or 3D printed.
By the end of this training, participants will be able to:
Create printable 3D models.
Use geometric transformations to build complex 3D shapes.
Model in a non-interactive manner using minimal lines of code.
This instructor-led, live training in Graz (online or onsite) is aimed at beginner-level to advanced-level 3D design and 3D printing enthusiasts who wish to use Fusion 360 to design, simulate, and prepare models for 3D printing.
By the end of this training, participants will be able to:
Install and configure Fusion 360 for optimal performance.
Design, model, and simulate 3D objects in a unified environment.
Optimize and prepare designs for the 3D printing process.
Collaborate and share their designs using Fusion 360's cloud capabilities.
This instructor-led, live training (online or onsite) is aimed at beginner-level to intermediate-level developers who wish to build a mobile AR application using ARToolKit and its latest capabilities for mobile, natural feature tracking, calibration, and integration with external sensors.
WebGL (Web Graphics Library) is a JavaScript API for rendering 3D graphics within a web browser without the use of plug-ins.
In this instructor-led, live training, participants will learn how to generate realistic computer images using 3D graphics as they step through the creation of an animated 3D application that runs in a browser.
By the end of this training, participants will be able to:
Understand and use WebGL's various functionality, including meshes, transforms, cameras, materials, lighting, and animation
Animate objects with WebGL
Create 3D objects using WebGL
Audience
Developers
Format of the course
Part lecture, part discussion, exercises and heavy hands-on practice
This instructor-led, live training in Graz (online or onsite) is aimed at design engineers, architects, and developers who wish to use Pixar USD to create, build, and share common 3D scenes or assets while working simultaneously from different graphics tools.
By the end of this training, participants will be able to:
Set up the necessary development environment to start building 3D graphics and workflows.
Understand the basic USD composition and apply modifications to enhance 3D assets and scenes.
Share, combine, and transform multiple assets using the supported USD plugins for 3rd party applications (Maya, Katana, and Houdini).
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