Online or onsite, instructor-led live 3D Graphics (3D Computer Graphics or Three-Dimensional Computer Graphics) training courses demonstrate through interactive discussion and hands-on practice how to use 3D Graphics to perform calculations and render 2D images.
3D Graphics training is available as "online live training" or "onsite live training". Online live training (aka "remote live training") is carried out by way of an interactive, remote desktop. Onsite live 3D Graphics trainings in Linz can be carried out locally on customer premises or in NobleProg corporate training centers.
NobleProg -- Your Local Training Provider
NobleProg Linz
Hafenstraße 47-51, Linz, Austria, 4020
Overview
Our training facilities are located at Hafenstraße 47-51 in Linz. Our spacious ...
Overview
Our training facilities are located at Hafenstraße 47-51 in Linz. Our spacious training rooms are located in the old town, near the Danube, and offer optimal training conditions for your needs.
Directions
The NobleProg training facilities are conveniently located near the A7 motorway.
Parking spaces
There are parking spaces in the surrounding streets around our training rooms.
Local infrastructure
There are numerous restaurants in the area of the old town and hotels are also within walking distance.
This instructor-led, live training in Linz (online or onsite) is aimed at designers, mechanical engineers, and anyone who wishes to learn how to create 3D models that can be constructed or 3D printed.
By the end of this training, participants will be able to:
Create printable 3D models.
Use geometric transformations to build complex 3D shapes.
Model in a non-interactive manner using minimal lines of code.
ARToolKit is an open-source tracking library for creating Augmented Reality (AR) applications. It supports Windows, Linux, Mac, Android and iOS.
In this instructor-led, live training, participants will learn how to build an augmented reality mobile application with ARToolKit.
By the end of this training, participants will be able to:
Develop a mobile application that overlays virtual imagery onto the real world
Preprocess video to adjust lighting and resolve issues
Integrate ARToolKit with third-party tools and functionality, including OpenCV, Unity, OpenSceneGraph and the mobile device's GPS, compass, and camera calibration utilities
Format of the Course
Interactive lecture and discussion.
Lots of exercises and practice.
Hands-on implementation in a live-lab environment.
Course Customization Options
The mobile application developed in this course can be target Android and/or iOS. To request your preference, please contact us to arrange.
This instructor-led, live training in Linz (online or onsite) is aimed at artists, game developers, or complete beginners who wish to use Blender to create 3D models for interactive applications, video games, animated films, etc.By the end of this training, participants will be able to:
Understand the principles and core concepts of 3D modeling.
Explore a variety of modes and tools for modeling and editing 3D meshes.
Learn how to create animations and visual effects with Blender.
Add curves, surfaces, metaballs, and hair particles to simulate realistic 3D motions.
Use the tools for UV mapping/unwrapping, sculpting, and painting 3D models.
Export 3D models and assets to a game engine, 3D printer, or other software.
FreeCAD is an open-source, customizable, multi-platform, scriptable and extensible parametric 3D modeler for designing real-life objects.
In this instructor-led, live training, participants will learn how to model an object for later construction or 3D printing.
By the end of this training, participants will be able to:
Use FreeCad's tools and workflows to replace commercial CAD or BIM modeling software
Write to many formats such as STEP, IGES, STL, SVG, DXF, OBJ, IFC, DAE, etc.
Use Python to extend FreeCAD's functionality
Automate FreeCad, build modules and embed FreeCAD into an existing application
Audience
Designers
Developers
Mechanical engineers
Format of the course
Part lecture, part discussion, exercises and heavy hands-on practice
This instructor-led, live training in Linz (online or onsite) is aimed at design engineers, architects, and developers who wish to use Pixar USD to create, build, and share common 3D scenes or assets while working simultaneously from different graphics tools.
By the end of this training, participants will be able to:
Set up the necessary development environment to start building 3D graphics and workflows.
Understand the basic USD composition and apply modifications to enhance 3D assets and scenes.
Share, combine, and transform multiple assets using the supported USD plugins for 3rd party applications (Maya, Katana, and Houdini).
WebGL (Web Graphics Library) is a JavaScript API for rendering 3D graphics within a web browser without the use of plug-ins.
In this instructor-led, live training, participants will learn how to generate realistic computer images using 3D graphics as they step through the creation of an animated 3D application that runs in a browser.
By the end of this training, participants will be able to:
Understand and use WebGL's various functionality, including meshes, transforms, cameras, materials, lighting, and animation
Animate objects with WebGL
Create 3D objects using WebGL
Audience
Developers
Format of the course
Part lecture, part discussion, exercises and heavy hands-on practice
This instructor-led, live training in Linz (online or onsite) is aimed at web designers who wish to use Maya for creating 3D animations.
By the end of this training, participants will be able to:
Create realistic models and textures in Maya.
Animate and render projects for high quality playback.
Simulate natural effects like water and smoke.
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Testimonials (2)
Everything was done at a perfectly adjusted pace in an understandable and accessible way, enabling effective learning and expanding one's competences. The trainer is a qualified person who can explain many issues in order to improve the projects completed during the course. Using simple examples, it shows and analyzes important aspects that are needed to create more advanced models. I consider the training to be very successful.
Klaudia - CB POLAND sp. z o.o.
Course - Blender: 3D Modeling Fundamentals
Machine Translated
The trainer has an appropriate approach to training and conducts classes equally with each participant. No one had the right to feel lost. All key information and the most important things regarding the training were recorded in a separate document that was made available to us. No one has 100% knowledge in a given field, but the lecturer's knowledge is close to it. The provided methods of operation and use of the program contain many ways to find the goal, and the pros and cons of each approach are discussed, which allows us to find the right tool and methodology for our working flow.
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